Open-Source Cores For XMOS MultiCore Processors
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  • VDP-NTSC

    Posted on September 27th, 2009 Administrator 1 comment

    Been busy with work but I figured before I dash off I’d post the VDP-N core. Remind me to add some comments and stuff when I’m back :-)

    VDP1-N

    P.S. It needs an external 28.636mhz clock and an 8-bit (4-bit will actually do) R2R ladder.

  • Mario Redux

    Posted on September 21st, 2009 Administrator 1 comment

    XMOS mario demo running in NTSC.

    mario_ntsc

    The aspect ratio is somewhat off because of the slightly higher frequency and the colors are 3 bits per component instead of 5. All in all though, kinda nifty to be able to generate NTSC video in software :-)

    Lights out…

  • Timing is everything..

    Posted on September 12th, 2009 Administrator 2 comments

    Actually, that’s only half the story..

    Been a while since I posted so I figured I’d give y’all a bit of an update. While I’m still waiting for my PCB’s and SMT parts I’ve been beavering away on an NTSC composite color core. I’ve got some color-bars showing up but still need to find the proper voltage levels, which seems to throw off some of the colors ( like yellow ). Maybe it’s because I’m using 5% tolerance resistors.. Meh, we’ll see… Ordered some 1% just in case though..

    Anyway, if/when I get it to work it should be able to display 512 colors on-screen ( 3:3:3 ) which isn’t all that great, but if it was enough for Sega, it’s enough for me :-)

    The nice thing though, is that all the encoding is done in software and saves you a chip! With my new goal being to create an NTSC game console on a single XS1-L, this should bring that one step closer to reality…

    w00t!